Friday, March 23, 2007

GDC Best Of

The CMP Games Group has been kind enough to post a sizzle reel highlighting the "best moments" of GDC. Not much there, but riding the escalators was definitely awesome! I'll never forget you, escalators.

And in case you didn't make it to the conference, these were the top-rated sessions from the show, as determined by attendee evaluations.

1. Writing Great Design Documents, Damion Schubert (Lead Combat Designer, BioWare Corp.)

2. Exploration: From Systems to Spaces to Self, Clint Hocking (Creative Director, Ubisoft Divertissements)

3. Painting an Interactive Musical Landscape, Koji Kondo (Manager of Sound Group, Nintendo Co., Ltd.)

4. High-Def Outdoor Environments, Michael Khaimzon (Crytek)

5. Rethinking Challenges in Games and Stories, Ernest Adams

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