Monday, April 17, 2006

Not a Bad Theory

Back to more important matters, I am currently reading Raph Koster's book entitled "A Theory of Fun for Game Design". It's a great read and more accessible than most game design books, probably because it is both technical and conversational at the same time. (It also has lots of funny cartoons in it.) And while the subject matter in principle is game design, the stuff Koster talks about can really be applied to any kind of creative medium involving storytelling. Worth a look! You can also check out his blog, in which the author further ruminates on games in an entertaining fashion. You can even listen to his guitar music, if that's your bag.

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